Thursday, February 4, 2016

Creature gifs 1

I worked on some creature designs and animations in flash for a game in a small studio about a year or more ago, I don't know if the game ever went ahead but this is one of three creatures created for it, they were made to assist the player in a puzzle game.

 
Idle animation: wiggle wiggle, for when the creature sits at the top of the screen waiting to be used.

 Attack/magic animation 1: Front flip, for when the creature uses it power


Attack/magic animation 2: Bouncy bounce, I wasn't sure about the front flip so I also tried out a different movement

Thursday, October 29, 2015

Unhappy Halloween



I hope you enjoy this old art of a witch having an existential crises for Halloween.
 Don't get too scared now.

Thursday, October 15, 2015

CelAction Animated Gifs

A few months ago I took a weekly class in the animated program CelAction. I learned a lot from this. In the class we were thought how to create a character, add rigs to it and the principals of animation in in the program as well as having character interact with props. At first we used pre made characters built into the program but we were able to put together our own character in the last few weeks.


My character is park ranger hedgehog called Henrietta, before this I had only sketched her in pencil so creating a lineless version in Photoshop was something very different.


CelAction was an interesting program to work with, at first it looks very imposing and difficult to manage but once I understood it and got to work on some real animation I found it worked really well.

Wednesday, June 3, 2015

Auto CAD Models: 3D Tools

Example of a 3D bracket used to support
Glass doors and Walls built from a real life example.


 Same tool with a different angle and realistic coloring.


 Example of another glass part bracket tool.

Tuesday, June 2, 2015

3D AutoCAD Progress designs

Recently I completed a course learning 2D and 3D Auto CAD, It was very interesting and I learned a lot I had never heard of this program before.

 These are screenshots I took show some of my process when when creating a 3D Model,


Watering can from an exercise.

 Half of a 2 part tool used to secure large glass walls and doors 
referenced from real life as part of a work experience project.

Working in CAD is different to any other graphics program I've used before, I think modeling in, 3DS Max or Maya feel a bit like clay they way you push and pull on various parts and smooth them out but CAD is a bit like carving shapes into stone. I usually cut into the shape more than mold it.

Thursday, July 24, 2014

2014 Show reel



Show Reel 2014 from Janette Monahan on Vimeo.

This year I got the chance to work on a documentary and sprites for a video game which I added to clips of my short films. As well as the animation I also designed everything featured. The pink characters were based on designs featured on a decorative plate from the Cake Cafe who I created the animation for.

Wednesday, July 16, 2014

Endure Doumentary

About a month or two ago completed work doing animated map graphics which I was approached to do for the feature length documentary: Endure. It follows a pair of cyclists who travel around the world in order to raise money for charity. The website is available here.

The map featured in the background of the website is my design.
Here is the full image it shows the routes taken by the cyclists on their journey



Below is an out-take I made that was for a test film when I was trying to decide the look of the graphics I thought about having the paths led by two different coloured cyclist symbols

 in the end though it wasn't used but I quite liked working in this style.